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 Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)

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Joshua
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Jun 13, 2015 6:11 pm

Lmao
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Skyee
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sun Jun 14, 2015 8:09 am

Teach me! I want to learn already! Maybe on Tuesday... my day off. It has to be at 2pm tho.. since I volunteer now Very Happy Very Happy Very Happy

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Jun 18, 2015 3:28 pm

Alright, starting work on MAP02.

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Joshua
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Jun 18, 2015 4:04 pm

Giggity
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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Mon Jun 29, 2015 10:06 pm

almost done with first room

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Tue Jun 30, 2015 1:58 am

New version coming soon.

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Vf_Blitz
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Jul 04, 2015 11:12 pm

Yaaayyyy

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VF_Blitz

Reality and Fantasy are two sides of the same coin. No one is ever sure which they’re in though.
Control has nothing to do with actions. Just how far your emotions will take you.
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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Mon Jul 06, 2015 4:45 pm

sweet I figured out how to get the macros working.

marcos are like .... psuedo scripts within the doom 64 engine. not real scripting like ACS but same idea i guess

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Fri Jul 10, 2015 6:50 pm

New version uploaded with the first part of MAP02 pretty much done.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Aug 01, 2015 9:10 pm

I haven't forgotten about this. MAP02 has given me a little bit of mud butt, but I should have a nearly finished MAP02 up at some point.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Aug 29, 2015 6:33 pm

Finally got started working on this again. I've been busy as fuck with work lately and working on my car.

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Joshua
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Aug 29, 2015 6:55 pm

Sweet, I've been busy with work and video games lol
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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Oct 29, 2015 6:04 pm

This project is going to be put on hold until I finish my Sons of Anarchy film-art write up I'm doing. That might mean after winter, because work is about to go through the roof with hours.

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Joshua
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Oct 29, 2015 7:15 pm

*touches self quietly*
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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Oct 29, 2015 8:19 pm

An honorable reaction.

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Joshua
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Oct 29, 2015 8:21 pm

Indeed
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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Thu Oct 29, 2015 8:37 pm

lol. hopefully in the next couple months i can get back started on this

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Tue Feb 07, 2017 3:51 pm

I'm beginning work on this again. I'm going to drop the version numbers until it's at an actual point for testing.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Tue Feb 07, 2017 8:29 pm

MAP02 is almost finished with it's first pass. When I have 3 maps done I'll release for some testing/feedback.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Wed Feb 08, 2017 7:59 pm

OK, first build released, with MAP01/MAP02 mostly finished.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sat Feb 11, 2017 8:36 pm

Work on MAP03 and possibly MAP04 should begin tomorrow.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sun Feb 12, 2017 10:18 pm

I'm hoping to "finish" MAP03 this month and have Build 2 out. I got fog and everything working correctly, so I'm pretty happy.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Tue Feb 14, 2017 8:04 pm

Pounding out MAP03 as fast as I can. Doom64 doesn't have a lot of textures so I have to do my best to keep things looking decent with the advanced lighting system.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Tue Feb 14, 2017 8:07 pm

When Episode 1 is done will be my first major public release to get feedback all around.

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Kittyboy
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PostSubject: Re: Ultimate Doom 64 ALPHA Build 1 (v0.001) (02/08/2017)   Sun Mar 05, 2017 11:21 pm

Should be getting back to work on this soon. Just have to finish up the map I'm doing for the group project thing.

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