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 Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!

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Kittyboy
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PostSubject: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 6:45 pm

DOWNLOAD LINK: Doom II: Purgatory (v1.21) (.rar) ( http://www.mediafire.com/download/42n42nc19ubaj9a/PURGATORY1_21.rar )
REQUIREMENTS: DOOM2.wad IWAD, OpenGL rendering (tested with Zandronum OpenGL rendering, and briefly with GZDoom.)
(ZANDRONUM SOURCEPORT DOWNLOAD): http://zandronum.com/download
COOPERATIVE SERVER: -DOWN WHILE B.E.S. DEBUGS.-

Version: 1.21



This is Doom II: Purgatory, my 9 level set (8+1 secret level) for Doom II. There are new resources, including things sourced and edited functionally and visually from Realm667 and Doom 64/PSX Doom. There are also entirely new sounds and music (for intermission and boss.) Compared to the original Doom II, there are two new weapons, and one new monster, the boss Old Abaddon. One of the new guns is rare (it appears once in the entire campaign) and is a form of The Unmaker originally referred to in the "Doom Bible". This is designed to be played without jumping, because like classic Doom, it will break some of the puzzles. The map design is supposed to be challenging in the way that Doom 64 is, with puzzles and level flow rather than simply adding lots of monsters. There are a lot of secrets hidden in this campaign, as well as a secret level. I hope everyone that plays it enjoys it.

(There is a side version of this mapset "Version 1.21a" that only exists for Doom World and idgames archives. It has inferior music quality to fit the standard for their upload size. Version 1.21, linked here, is still considered the definitive version of Doom II: Purgatory.)

RELEASE HISTORY:
Release History:
 



All screenshots are done in the Let's Raise Hell! (Ultra-Violence) skill level, and there may be SLIGHT changes in the final campaign thing from these pictures.


Here is a description of each skill level. They are mostly similar to iD Software's skill levels, with a few changes made to the NIGHTMARE equivalent (it's a little easier than iD Software's "NIGHTMARE".)


SKILL #SKILL NAMEMONSTER/ITEM LAYOUT FLAG (WHAT APPEARS)AMMUNITION GAINED FROM ITEMSMONSTER AGGRESSIVENESSDAMAGE DONE BY MONSTER ATTACKSCHEAT CODESMONSTER RESPAWN TIME
1I'm a Little Bitch!EASY2x MoreNormal.0.5x Less (1/2 Damage)Enabled.Never.
2I Can Handle This...EASY1x (Normal)Normal.1x (Normal)Enabled.Never.
3Demons Are Restless!NORMAL1x (Normal)Normal.1x (Normal)Enabled.Never.
4Let's Raise Hell!HARD1x (Normal)Normal.1x (Normal)Enabled.Never.
5RedemptionHARD2x More1.1x (10% More Aggressive)1.1x More (10% More Damage)Disabled.Every 5 minutes.
So far done:

TOTAL: 100% (DONE!)
{==========}
SCRIPTING: 100%
{==========}
MAPS: 100%
{==========}


GAME SCRIPTING -
† † † † † † ACS SCRIPTING - 100% Finished
† † † † † † MAPINFO SCRIPTING - 100% Finished
† † † † † † TEXTURE SCRIPTING - 100% Finished
† † † † † † BOSS SCRIPTING - 100% Finished
† † † † † † WEAPON SCRIPTING - 100% Finished
† † † † † † DECORATION SCRIPTING - 100% Finished



MAP01 - Security Checkpoint (100% Finished)
MAP02 - Echion Lab (100% Finished)
MAP03 - Hazardous Waste Facility (100% Finished)
MAP04 - Unhallowed Path (100% Finished)
MAP05 - Eternal Fire (100% Finished)
MAP06 - Abandon All Hope (100% Finished)
MAP07 - Bridge of the Damned (100% Finished)
MAP08 - Prison of Old Abaddon (100% Finished)
MAP09 - Panic [SECRET LEVEL] (100% Finished)



Playthrough of Doom II: Purgatory - 100% Completion in Ultra-Violence (WARNING: SPOILERS!)



MAP01 - Security Checkpoint:


MAP02 - Echion Lab:


MAP03 - Hazardous Waste Facility:


MAP04 - Unhallowed Path:


MAP05 - Eternal Fire:


MAP06 - Abandon All Hope:


MAP07 - Bridge of the Damned:


MAP08 - Prison of Old Abaddon:



MAP09 - Panic (SECRET LEVEL):



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Last edited by Kittyboy on Thu Feb 09, 2017 8:14 pm; edited 21 times in total
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Kittyboy
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:41 pm

Guest posting temporarily enabled for release.

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vironz
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:44 pm

Sweet baby jesus

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Kittyboy
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:45 pm

Yes.... I've been waiting so long for this to be finished.

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:45 pm

its been 50000 years since you started it and today is the day

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Kittyboy
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:46 pm

lmfao. yes! AT LAST

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:47 pm

watch my computer just burst into flames just before i play it i would shed a tear.

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:47 pm

Where the fuck is Josh????

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:47 pm

vironz wrote:
watch my computer just burst into flames just before i play it i would shed a tear.

lol

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:50 pm

I like how you still have that AVGN avatar. lol

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:50 pm

boy tell me when your going to upload this magical piece of 10000 year work ill be waiting in a dark corner pleasuring myself in anticipation.†elephant


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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:50 pm

Kittyboy wrote:
I like how you still have that AVGN avatar. lol

LMAO yea its a classic

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:52 pm

vironz wrote:
boy tell me when your going to upload this magical piece of 10000 year work ill be waiting in a dark corner pleasuring myself in anticipation.†elephant


Do you still have doom2.wad ?

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Tue Jan 28, 2014 7:52 pm

Kittyboy wrote:
vironz wrote:
boy tell me when your going to upload this magical piece of 10000 year work ill be waiting in a dark corner pleasuring myself in anticipation.†elephant


Do you still have doom2.wad ?

probably not this is a different laptop sadly

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Thu Jan 30, 2014 9:03 pm

Kittyboy wrote:
Where the fuck is Josh????

I'm a few days late, gimme a break lol.
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Fri Jan 31, 2014 4:30 am

lol. i almost lost my butthole to a sea of monsters man. but yeah this shit is finally done! i had to test it like 80 damn times at the end. hopefully its 100% bug free. holy shit this took FOREVER

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Fri Jan 31, 2014 8:17 pm

umm sweet, we should totally do this soon.
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 6:31 am

Yes definitely. My new ISP blocks hosting gayly enough, but I think there are free Doom-wad hosting servers for Zandronum.

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 10:18 am

Zandronum.. is that some sort of blood pressure medication?
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 12:51 pm

Joshua wrote:
Zandronum.. is that some sort of blood pressure medication?

LMFAO!!!

Skullfag got abandoned, Zandronum I guess replaced it and made it better. Works for me.

http://zandronum.com/download

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 2:18 pm

Cool, downloading it now.
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 8:01 pm

Let's do this!!
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 8:10 pm

Did you get all your stuff set up, with doom2.wad and stuff? Also, make sure you're running in OpenGL mode, software breaks the skyboxes and some of the effects. lol

I'm gonna try to find out what I can about that server hosting place. It sounds pretty easy to set up. You can always play singleplayer if you want to, although if you want to wait to play with me that's cool too. I know we waited a long ass time to finally play this in coop lol

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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 8:14 pm

get on aim. i've not messed with this stuff in a year or 2 so i'm sorta outta the loop if ya get me
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PostSubject: Re: Doom II: Purgatory | v1.21 -Updated 09/12/2014- UPDATE RELEASED!   Sat Feb 01, 2014 8:18 pm

I don't have AIM anymore, do you have Skype? I've lost most my programs like that lol. I'll definitely help you get everything set up perfect, but I got work early as fuck tomorrow gayly enough

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